# Chicane

> Chicane — a motorsport term in the TRAACKS glossary.

**URL:** [https://traacks.club/glossary/chicane](https://traacks.club/glossary/chicane)
**LLM context:** [https://traacks.club/glossary/chicane/llm.txt](https://traacks.club/glossary/chicane/llm.txt)
**Category:** Track & Circuit

## Definition

A sequence of tight, alternating turns (usually an S-shape) designed to slow cars down, often placed before a fast section of track. Chicanes are sometimes added for safety reasons to reduce speeds at dangerous parts of a circuit.

## Term Details

| Field | Value |
| --- | --- |
| Term | Chicane |
| Slug | chicane |
| Category | Track & Circuit |
| Related terms | Apex, Racing Line, Curb (Kerb) |
| URL | https://traacks.club/glossary/chicane |

## Related Terms

### Apex

The innermost point of a corner on a racing line. Hitting the apex allows a driver to carry the maximum speed through a turn. A late apex delays the turn-in point to prioritize exit speed, while an early apex favors entry speed.

- [View on TRAACKS](https://traacks.club/glossary/apex)
- [LLM context](https://traacks.club/glossary/apex/llm.txt)
- [Markdown](https://traacks.club/glossary/apex/markdown.md)

### Racing Line

The optimal path around a circuit that allows a driver to carry the maximum speed. The racing line typically involves using the full width of the track, entering wide, hitting the apex, and exiting wide. It may differ from the geometric shortest path.

- [View on TRAACKS](https://traacks.club/glossary/racing-line)
- [LLM context](https://traacks.club/glossary/racing-line/llm.txt)
- [Markdown](https://traacks.club/glossary/racing-line/markdown.md)

### Curb (Kerb)

Raised or painted strips along the inside and outside edges of corners. Drivers often ride the curbs to maximize corner speed, but excessive curb use can unsettle the car, damage the floor, or cause a spin.

- [View on TRAACKS](https://traacks.club/glossary/curb)
- [LLM context](https://traacks.club/glossary/curb/llm.txt)
- [Markdown](https://traacks.club/glossary/curb/markdown.md)

## Glossary Categories

- **Racing**: 12 terms
- **Technical**: 10 terms
- **Strategy**: 5 terms
- **Regulations**: 15 terms
- **Track & Circuit**: 9 terms
- **Vehicle & Setup**: 6 terms

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